Export Engines¶
The Conform module supports three export engines that can work independently or together in a single pipeline.
REDLINE¶
Purpose: Debayer and export R3D (RED camera RAW) clips.
Requires REDCINE-X PRO
REDline is included with REDCINE-X PRO, which must be downloaded and installed from red.com/downloads. See the Prerequisites guide for step-by-step instructions.
Configuration¶
| Setting | Description |
|---|---|
| REDLINE binary path | Path to the REDLINE command-line tool |
Auto-Detection¶
Click Auto to search for REDLINE in standard locations:
C:\Program Files\REDCINE-X PRO 64-bit\Redline.exeC:\Program Files\REDCINE-X PRO\Redline.exeC:\Program Files (x86)\REDCINE-X PRO\Redline.exe
/Applications/REDCINE-X Professional/REDCINE-X PRO.app/Contents/MacOS/REDline/Applications/REDCINE-X PRO.app/Contents/MacOS/REDline
If auto-detection fails, click Browse to locate the executable manually.
How It Works¶
- Scrub generates a batch script with REDLINE commands for each R3D clip.
- The script is launched as an external process.
- Scrub waits for completion (10-minute timeout).
- Rendered clips are verified and their info is recorded.
FFmpeg¶
Purpose: Trim clips by extracting the used portion with handles. Supports two modes.
Requires FFmpeg
FFmpeg is a free, open-source tool that must be installed separately. See the Prerequisites guide for installation instructions on macOS and Windows.
Configuration¶
| Setting | Description |
|---|---|
| FFmpeg binary path | Path to the FFmpeg executable |
| Trim Mode | Stream Copy (fast) or Re-encode (frame-accurate) |
| Output Codec | Only when re-encoding: ProRes 422 HQ (.mov) or DNxHR HQ (.mxf) |
Auto-Detection¶
Click Auto to search for FFmpeg:
C:\ffmpeg\bin\ffmpeg.exe
/usr/local/bin/ffmpeg
Trim Modes¶
Cuts on keyframes without re-encoding. May include a few extra frames at cut points.
Best for I-frame codecs:
- Apple ProRes (.mov)
- Avid DNxHR / DNxHD (.mxf)
- XAVC (.mxf)
- AVC-Intra
Decodes and re-encodes for precise frame cuts. Slower but guaranteed accurate.
Required for long-GOP codecs:
- H.264 (.mp4)
- HEVC / H.265 (.mp4)
- XAVC-L
FFmpeg + AME Fallback¶
When both FFmpeg and AME are enabled, AME acts as a fallback for any clips that FFmpeg fails to process. This gives you the speed of FFmpeg for most clips with AME as a safety net.
Adobe Media Encoder (AME)¶
Purpose: Render clips using AME encoder presets. The most versatile engine but slower than FFmpeg stream copy.
Configuration¶
| Setting | Description |
|---|---|
| AME Export Preset | An .epr preset file from Adobe Media Encoder |
Selecting a Preset¶
The preset dropdown shows all .epr files discovered from the system. Use Browse to manually select a preset file, or Refresh to rescan.
The folders that are scanned for .epr files are managed from the Export Preset Folders section, which now appears inside the Conform settings modal as well. This list is shared with the Deliverables module, so adding a folder in one place makes those presets available in both. See Deliverables → Settings for how to add, remove, and rescan preset folders.
How It Works¶
- For each eligible clip, Scrub queues an export to Adobe Media Encoder.
- AME renders the clip using the selected preset.
- Output files are saved to the conform output folder.
Output container follows the preset
The output file extension is taken from the preset itself rather than assumed — an H.264 preset produces .mp4, a DNxHR preset produces .mxf, an audio preset produces .wav, and so on. The generated FCP XML references the same actual filenames, so re-import resolves correctly.
Engine Priority¶
When multiple engines are enabled, they process clips in this order:
- REDLINE — processes R3D clips only
- FFmpeg — processes non-R3D clips (or all clips if REDLINE is off)
- AME — processes remaining clips, or acts as fallback for FFmpeg failures
Clips are never processed by multiple engines — each clip is handled by exactly one engine.